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Krylix 1.4.0 moves to Minecraft 26.3 and counts mob kills per player

Mob kills are counted per player, pushing someone off a cliff is your kill, and the mob panel and leaderboard moved to the J and U keys. For Fabric and NeoForge on 26.3.

A Husk with a health plate in the Blocks style: ten red squares and 20/20

Krylix 1.4.0 is for Minecraft 26.3 on Fabric and NeoForge, and it needs Java 25. Both loaders now run the same feed, statistics and HUD code, so they behave the same. Minecraft 26.1.2 stays on 1.3.1.

Before you update

  • The default keys changed: J for the mob panel and U for the leaderboard. L also opened Advancements, and in 26.3 the game takes O for the Friends overlay before a mod sees it. Keys you rebound yourself are left alone.
  • You need Fabric Loader 0.19.5 and Fabric API 0.161, or NeoForge 26.3.0.33-beta, and Cloth Config 26.3.158 with either. Newer versions are fine.
  • On NeoForge the client commands moved from /krylix to /krylixclient, as on Fabric. /krylix is the server command only.
  • Kills and deaths from 1.3 worlds are kept. Mob counts are a longer story, told on the mob stats page.

Mob kills are yours

The mob panel used to show one count for the whole world. Every player has their own now, and the Mob Kills tab of the leaderboard counts the same kills. In a singleplayer world the old count goes to the only player. On a server there is no fair way to split it, so the old pool is left alone and the panels start empty.

Knock-offs and pets

Push a player off a cliff, into lava or into the void, and the kill is yours. In place of the weapon the feed shows what finished them: a Feather for the fall, a Lava Bucket for lava. When a tamed wolf does the killing, its owner gets the kill and the wolf's spawn egg stands in for the weapon.

Deaths without a weapon got their own icons: freezing, the void, the Warden's sonic boom, fireworks, anvils, dripstone, cactus, suffocation. Most of these used to be a blank. The weapon is now the item that dealt the blow, so a thrown trident shows the trident and an arrow shows the bow it came from. The kill feed page has the full list.

Health plates

The healthBarStyle option did nothing before. All five styles work now: Hearts, Blocks, ASCII, Dots and Number Only.

Plates follow every nametag rule the game has. There is none for a player sneaking more than 32 blocks away, beyond the server's name tag distance, with the HUD hidden, for a plain armor stand or for a ridden mob. A dying mob no longer hides the plate of the one behind it.

Two loader bugs are gone. On Fabric, players had no plate at all, only their usual nametag. On NeoForge, a player with a score below the name got the plate twice and lost the score.

Feed and leaderboard

The feed starts below the status effect icons instead of covering them, cuts very long names, and plays one sound when many kills arrive together.

The leaderboard is sent when you open it, not to every player after every mob kill. Until the server answers, the screen says "Loading…". Kills, Deaths and K/D have a column each, the arrow keys turn pages, and the screen fits a small window. Machines that act as players, such as deployers and mob grinders, no longer get statistics.

Six mobs got faces: Creaking, Parched, Illusioner, Sulfur Cube, Silverfish and Endermite. Eight faces that had been blank or wrong since the 26.1 textures are fixed: Ghast, Guardian, Elder Guardian, Shulker, Ender Dragon, Magma Cube, Phantom and Breeze. Piglins had their faces cut off at the sides.

Other fixes

  • Damage Dealt on the death recap was far higher on Fabric than on NeoForge, because Fabric counted damage before armor. Both count the health the killer really lost.
  • A mob with a very long name, or a very long death message, disconnected everyone who received the feed row.
  • On NeoForge the death recap could vanish the moment it appeared.
  • In singleplayer, a feed switched off with /krylix toggle stayed off in the next world you opened.
  • The leaderboard could stay on "Loading" forever.
  • Operators without Krylix saw raw translation keys in the answers to /krylix toggle and /krylix status.
  • A value out of range in krylix.json5 used to hide the HUD. It is clamped now.
  • The feed, the mob panel, the recap and the leaderboard carried over from one world or server into the next.

Players without Krylix can now join a Krylix server on both loaders.

Packs and addons

Mob faces are JSON files, so a resource pack can redraw them and a modpack can add faces for modded mobs. For mods there is an addon API, version 1.0.0. Both are on the addons and mob faces page.

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